Game Description
Each player has a soul - upon eliminating another player, you will retrieve their soul and all of the souls that they are carrying. Players bank their souls at Cores which grant more coins. The game does not have infinite blocks and refrains from having ranged weapons, and instead uses other utility items (e.g fire/ice generators, cobwebs).
From Klyx Games 2 onwards, Scythes were added as a main weapon that players would begin each round with. Scythes deal 2.5-3 hearts and heals the player 2 hearts, with a cooldown of 4 seconds.
From Klyx Games 3 onwards, Souls returned to 3 rounds following a change to 2 rounds in Klyx Games BGN and Klyx Games 2. As well as this, Souls received a custom particle border and side-banks which are less central Cores that are safer to bank at but give less coins.
From Klyx Games 4 onwards, coins for bulk banking more than 4 souls were nerfed.
From Klyx Games Heart of a Hero onwards, you are now able to remote bank souls.
From Klyx Games 5 onwards, Remote Banking has been removed, and Damage Points have been introduced. Players also started with weakened crossbows.
